type int = number;
//class TItemMount

    export  class TItemMount
    {
       

        public /* var */code: int;

        public /* var */icon: string;

        public /* var */codeUnbind: int;

        public /* var */name: string;

        public /* var */category: int;

        public /* var */type: int;

        public /* var */level: int;

        public /* var */itemLevel: int;

        public /* var */effect: int;

        public /* var */effectEx: int;

        public /* var */bind: int;

        public /* var */career: int;

        public /* var */sell: int;

        public /* var */sellPrice: int;

        public /* var */sellUnit: int;

        public /* var */color: int;

        public /* var */overlay: int;

        public /* var */existTime: int;

        public /* var */existSpecial: int;

        public /* var */cdTime: int;

        public /* var */descStr: string;

        public /* var */personAmount: int;

        public /* var */initLevel: int;

        public /* var */talentLower: int;

        public /* var */talentUpper: int;

        public /* var */skill1: int;

        public /* var */skill2: int;

        public /* var */skill3: int;

        public /* var */skill4: int;

        public /* var */modelId: string;

        public /* var */costTime: int;

        public /* var */baseSpeed: int;

        public /* var */baseSpirit: int;

        public /* var */colorFactor: int;

        public /* var */colorRate: string;

        public /* var */life: string;

        public /* var */physicalAttack: string;

        public /* var */magicAttack: string;

        public /* var */mana: string;

        public /* var */power: string;

        public /* var */agile: string;

        public /* var */habitus: string;

        public /* var */brains: string;

        public /* var */spiritual: string;

        public /* var */physicalDefense: string;

        public /* var */magicDefense: string;

        public /* var */jouk: string;

        public /* var */physicalCrit: string;

        public /* var */magicCrit: string;

        public /* var */toughness: string;

        public /* var */gasValue: int;

        public /* var */mountExp: int;
    }
